"Get out of my way or DIE!"
Charges towards the enemy, causing massive damage, knocking them back. The further the distance traveled, the greater the damage.
Initial: Dmg +35 for every cell travelled
Growth: Dmg +35 for every cell travelled
Every time the hero kills an enemy, team attack increases. Last for 2 rounds.
Initial: Dmg +25
Growth: Dmg +25
|| Sound the Horn:|
The horn is sounded before hero's first action, increasing team's critical hit rate to 100% for 1 rounds.
Initial: 100% success rate against enemies below level 21
Growth: 100% success rate against enemies below level +1
|| Steel Armor:|
Increases physical defense.
Initial: Phy Def +615
Growth: Phy Def +15