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A professional archer the strikes the enemy accurately, and directs other long range heroes to attack the same enemy.
"Ready, aim, FIRE!"
AttributesRange Physical
Type: Range Physical
HP: 32 Phy Def: 10
Dmg: 32 Mag Def: 8
Mobility: 3 Grounded
Summon: 10 Stryker's Soulstone
Physical Attack
Range Attack

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God's Aim:
An accurate sniping firing mode, causes great damage to the target.

Initial: Dmg +120
Growth: Dmg +120

note: This skill can not miss, and has no effective range.

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Pyro Arrows:
Uses fire arrows during the Hero's turn during rounds 1,4,7. Causes target to ignite into flames, dealing magic damage for 3 rounds.

Initial: 60 mag dmg every round
Growth: +60 mag dmg every round

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Hunter's Mark:
Auto-casted at the beginning of Hero's turn during rounds 2,5,8. Team-target enemy with lowest HP. Deals more damage per attack. Computer-Controlled teammates attacks marked enemies by default.

Initial: Dmg +420
Growth: Dmg +20

note: The target by default effect applies only to ranged attacks.

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Increase damage and physical defense in common attacks.

Initial: Melee Dmg +820, Melee Def +10
Growth: Melee Dmg +20, Melee Def +10

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